Starting a project and memory lane.


3D pre-rendered insanity!

As with all projects it begins with research, you go and play and study and teardown other games to get your head wrapped around what makes the good tick and the bad thunk. Since working at both a Flash Game Studio and a AAA Console publisher I feel absolutely honored that I got to see the process undertaken by people far more capable than I. Then to see the time and effort and frustration and excitement in their eye’s knowing they could ending up with a game that either gets lifted up to praise or tossed into a pile.

It’s a very humanizing thing to see.

But that’s just a little introspection. What we’re talking about is much less weighty. You see the quark here is, that I LOVE a game from the 90’s that wasn’t the most widely praised or sought out mega title. The only console system my brothers and I ever owned was an atari 2600 that only had one working controller and an NES system with probably 3 games. Both sat in the closet and collected dust. What I did have was an Intel i486dx2-66 beige-box running (you guessed it!) a whooping 66mhz!

Just look at this hotness.
Just look at this hotness.

At the time I had ZERO influence as to what made a great game, great. It was just me, this PC with a heavily modified autoexec.bat boot sequence and a video card that had less RAM than a 60’s era satellite

On the rare occasional we took a trip to Egghead Software in Covina, CA where I could blow my allowance money on an outdated game from the dusty clearance bin. That’s where I found the Journeyman Project TURBO! “The World’s First Photorealistic Adventure Game!”

Just look at those Computer Generated Graphics!

Like the First CD you bought yourself at Tower Records or your first time driving a car. Such first impressions stay with you. And for some reason or another this amazing little mystery click adventure game has had a major influence on me. It could be the theme, the early 90’s synth-rock soundtrack, the story… even the the tiny little GOOGLE GLASS headset you wear 99% of the time. Who knows. But maybe the game trailer can help explain a little bit better than my own personal ramblings HERE!

What I do know is that this game is the metaphorical masonic cornerstone of my own personal game education and as you delve with me into the future it will become plain to see its influence.